2006 NFL LEAGUE RULES

All questions, disputes and interpretations of these rules subject to commissioner’s rulings.
All commissioner rulings will be final.

Commish:    Jeff Snyder    303-868-7039

Rule changes for the 2006 Season are in red

Rules Committees
There are two rules committees to handle all rule issues. First, there is an in-season rules committee. This will consist of the Commish and 1 owner from each of the four divisions. Members will be selected at the draft prior to each season, and will potentially change each year. The in-season committee will handle any in-season rule issues that arise. If any member of the rules committee is directly involved (i.e. their game or team is specifically affected, not just a general issue) they will be be replaced on the issue. A replacement owner from the same division or at large for the Commish will be selected on that issue only. Members will carefully evaluate any issue and render a timely decision to the league. Second, there will be an off-season committee. This will consist of the Commish and 4 owners. Members will be selected at the end of each season. The off-season committee will solicit rule change proposals from the league. The committee will review all proposals and evaluate worthiness of the proposals. Once the rule change proposals have been reviewed, they will put together the rule change vote to the league. They will provide as much clarification of the issues, both for and against.

The Season
The season will consist of 13 weeks of regular season play beginning Thursday Sept. 7th, 2006. The participants in the playoffs will be the 4 division winners along with 4 wild card teams from any division for a total of 8 teams that will participate in post season play. There will be 3 rounds of playoffs to determine the league champion. Week 17 will be Scrub Bowls only. The weekly team point totals will be ranked 1-16, with the top 8 receiving a bonus win, and the bottom 8 receiving a bonus loss. In the event of a tie for the 8th and final spot in the top 8, both teams will receive the bonus win.

The Scoring
The scoring system is accessed by clicking here or through the main page of this website. This scoring system will be used to determine the winner in each game played. Results for the week will be posted by the Commish by Tuesday of each week. Each owner will be responsible for confirming the scores of not only his team, but also for his opponents team by 9pm Wednesday. Owners are encouraged to send scores in as early as possible, this will help in identifying any potential errors. Teams not confirming scores by Wednesday at 9pm will receive a mulligan on the first offense and $10 fine for all subsequent offenses. In the event of a discrepancy in the scores, the commissioner will verify the scores through the official stat service website, NFL.com and the decision will be final. (If a score discrepancy occurs from the results posted on the internet, the Commish will review multiple websites to determine the most consistent and accurate score) For each series there will be a "home" and a "visiting" team. The home team will receive a 1/2 point "home field advantage" for each game of the series and also on total points, solely for the purpose of breaking any ties that may occur.

When looking at the QB stats for yardage thrown, look at the individual player stats, not the team net yards passing. Net yards includes yards loss by sacks. We will however use net yards for player rushing totals. An offensive fumble recovery for a TD, regardless of who fumbles it, is worth 6 points for the player that recovered it. If a player has a fumble lost, and it occurs during a special teams play, it does not count against the players stats as a -1 penalty.

If any owner notices a discrepancy in something that was updated on the website, they will have one week in which to notify the league of the problem. This applies to scores of games, scores of players, game results or side pot issues. After a period of one week, the updated results becomes OFFICIAL unless an official scoring change was made by the NFL.

The Teams/Rosters
The teams will consist of 10 players, distributed as follows:
(1) QB    (2) RB    (3) WR    (1) Optional (RB or WR)    (1) TE    (1) K    (1) Team Defense
        

Team defenses may be taken any time during the draft. Team defenses will be treated as any other individual player on a roster, and eligible for the High Player Score Game sidepot. If a player is considered a H-Back, we will use him as a TE. If there is any questions in regards to a players position eligibility, please contact the Commish.

Teams must declare 1 player at the RB & WR positions to be a Franchise Player. All QB/TE/K's will be considered Franchise Players. Only one(1) QB or K may be selected from each NFL team. Teams will have the rights to all available backups of that player in case of injury. If a franchise player is hurt on Sunday with a injury status that can be verified or a franchise player is listed on the official NFL Thursday injury report as questionable or worse, all RB or WR from the same NFL team not already on an active roster will be ineligible to be picked up by another team until Friday at 9pm of that week. If the injured franchise player is listed as doubtful or out, teams must exercise their right to a backup by Friday 9pm, or the backups will become available to the league on Saturday. Teams are not required to exercise their right to a backup if the franchise player is listed as questionable, and will retain rights to the backups until the player is no longer listed as questionable. In the event of a franchise player being added to the injury report or downgraded to questionable or worse on Friday or Saturday, the team with that franchise player will retain rights to the backups until the following Friday. If a team places an injured franchise player on the IR and replaces them with a player other than a backup from the same NFL team, they forfeit their rights to all backups from the same NFL team. If a player is benched, you do not have rights to his backups unless it is a QB. If an NFL team announces a QB change the franchise QB is considered out and the team must claim the replacement QB by Friday at 9pm or lose it's rights to them. Franchise players may be changed each week at the 9pm Saturday lineup deadline. The only exception will be if a team's franchise player is placed on the IR during the week, the team may declare a new franchise player at that point. If no new franchise player is declared when making the transaction, the team must wait until the next lineup deadline to make the change. Once playoffs start franchise players can not be changed.

Rosters are frozen once they are submitted for the first week of post season play and scrub bowls. In the event that a team can not submit a full starting lineup due to either injury or benching, whether it is a full benching or a greatly reduced role, teams will be allowed to make a change. If a team can submit a lineup from their existing players, no transactions are allowed. If a franchise RB or WR is listed as questionable or worse in the playoffs, teams may replace the franchise RB or WR with a player from the same NFL team, at the same position.

The Draft
The draft will consist of 10 rounds of 16 picks with teams picking in reverse order in even numbered rounds. Example: If you have the first pick in the first round, you will have the 32nd overall pick in the 2nd round. Draft position will be determined by lottery and will be posted on the website. You are permitted to make trades of your draft positions.

Line-ups
Lineup changes are due to the league by 11:00 AM MTN Sunday. Absolutely no late changes will be allowed once the 11am deadline has passed. The "default lineup" for teams each week will be the previous week's lineup. (The only exception to this rule is week #1, when a full lineup is required to be submitted) Changes must be made to that default lineup by the required deadlines or the default lineup will be used for the current week if no changes are submitted. If there is a Thursday or Saturday game, teams will have until kick-off of that game to make any lineup changes with players/units involved in the Thursday or Saturday game. This does include both moving a player/unit to the starting position, as well as moving a player/unit to the bench in a non-starting role. The rest of the teams lineup changes may still be submitted by the Sunday morning deadline.

Teams must also prioritize their back up RB/WR with a #1 and #2 designation, as well must a submit a sub TE from the same NFL team. If the priority of backups or sub TE is not submitted with the lineup, teams will not get to use a back up if so required. In the event that a player is not listed on the official NFL injury report or is listed as probable or questionable and does not play, regardless of reason, you may use a backup. The player must be inactive for the game or dressed but DNP. This can be verified through the NFL.com website and the gamebook for that NFL game. If the player to be replaced is a QB, teams will use the QB that starts the game for that NFL team. If multiple QB's are used in that game, only the starting QB's stats will be used. If the player to be replaced is a K, the first K to make a PAT or FG attempt will be used. If multiple TE's from the same NFL team are on active rosters, the teams with those TE's will follow this procedure for choice of a sub: the team that had a TE from the same NFL team on their roster first, will get first choice of sub. The team with the 2nd TE added to their roster can name the same TE as their first sub choice, but must also name a 2nd sub TE. In the event that both starting TE's from the same team are both inactive for the same game, the team with the first TE added to the roster will get their choice at sub, while the team with the 2nd TE will get whichever sub they submitted is not being used by team one. A player can not be used on multiple teams in the same week under an circumstance. If a team starts a backup QB on a NFL team because the starter is listed as questionable or worse and was replaced on the active roster, this backup rule only applies if a different QB than the backup claimed for that NFL team is the player that plays. For example, McNair is questionable, is placed on the IR and a Tennessee backup QB is the IR replacement. The new QB doesn't play and McNair does play, the team does not get McNair's stats. If it is a additional Tennessee QB that plays instead of the backup QB that was claimed, then the back up rule would apply. If the player to be replaced is a RB or WR, you will be allowed to use your backup based upon the #1 or #2 designation. If the starter you are trying to replace plays even a single down in their game, the backup will not be used and the original starter will be used. If a team is forced to use a backup in place of an injured starter, they must still maintain a legal lineup. If a WR gets hurt, and their #1 priority sub is a RB, but they already have 2 RB's started, they must go to the #2 priority as teams can not have 3 RB's started. Under no circumstance can a team have 3 RB in their starting lineup. If the sub to be used is on a bye week, they will get no replacement for the injured starter.

NFL.com will be used to determine injury status, but due to possibility of inconsistency on that website it is will also be allowed to use other websites to determine injury status if NFL.com has not been updated. Other websites may also be used to determine injury status, but any discrepancies will be resolved by NFL.com or Commish decision based upon available information.

Starting line ups will consist of :
(1) QB    (1) RB    (2) WR    (1) Optional (RB or WR)    (1) TE    (1) K    (1) Team Defense 

Only points scored by these players will be tabulated into the game results


Fees
There will be an entry fee of $330, a minimum of $200 is due at the draft. The remaining balance of will be due no later than October 3, 2006. In the event that the entry fee is not paid by the day of the draft, your team will be restricted from making any transactions until the entry fee is paid. The same goes for the balance, if not paid in full by the deadline, your ability to make transactions will again be put on hold.

*Entry Fee Breakdown:    $5280 Entry Fees Collected

-$200 Commish Fee
-$54 Website/Server
-$56 Draft Boards (One time $36 fee for permanent boards)/Trophy/Trophy Engraving
-$320 Post-Season Pool
-$320 Scrub Bowls *(Scrub Bowl I for 8 non-playoff teams, Scrub Bowl II for teams eliminated from playoffs after each round)
-$3175 Playoff Team Breakdown (8 Teams)
-$300 Division Winners (4 Teams)
-$855 Side-Pot Winners

There will not be any charges for transactions during the year. This should help owners in keeping the best team on the field during the entire season, especially when the playoff spots may be in jeopardy.

Prize Money
The total of all eligible fees collected will be returned to the league in the form of prize money. All Eight (8) of the playoff teams that qualify for the post season will share in the prize money. The league prize fund breakdown is available on the league website. All sidepots will conclude at the end of the regular season. Players will only accrue points towards position sidepots for a team when the player is on their roster. The one exception is if a player is traded and teams agree to transfer the rights to the player sidepot. Teams can also agree to retain sidepot rights in a trade of a player.

Weekly Points Pool
The top 3 teams scores each week will receive the following prize:     1st $15         2nd $10       3rd $5
The bottom 3 teams will have to pay the following amounts:     16th $15    15th $10       14th $5
This will be a running total throughout the year and will be available on the website. Payoffs will be at the following years draft. Any winnings or losses from the prior year, would be the responsibility of the owner that incurred them. If a team chooses not to come back to the league the following year, they would receive any winnings they may have won, as well as must pay any losses they may have had. If a team does not pay off any losses, they would not be permitted to participate in ANY UAL Fantasy League until their debt is settled.


Post Season Play
Each Division Winner and 4 wild card teams from any division qualify for the playoffs.  In Round One the teams will be seeded 1-8, with the 4 division winners ranked 1-4 and 4 wildcard teams ranked 5-8. Seed 1 will play seed 8, seed 2 will play seed 7 and so on. In Round Two, the teams will be re-ranked 1-4, with seed 1 playing seed 4, and seed 2 playing seed 3. In Round Three, the two remaining teams will play for the league championship. When determining seeding in each round or final order of finish, a wildcard team can never be ranked higher then a divisional winner, regardless of the teams final record. The "home-field advantage" will continue throughout the playoffs, with the higher seeded team receiving the advantage.

Tie Breakers
If at any time during the season a tie occurs with respect to records, the league will use the same formula through out:
1) total team points (wins + top 8 finishes)
2) total wins
3) head to head
4) record within division (*only in the event of a tie between two teams in the same division)
5) most points scored
6) most points scored against
7) coin flip

Transactions
****All transactions should be e-mailed to the commissioner at ualcommish@comcast.net. If necessary, transactions may be called in to the commissioner at 303-868-7039.****

Free Agents
There will be no transactions after the draft, unless there is an injury or a reason a player may not play until after week #1 is complete. The first transaction day will be Tuesday night Sept. 12th at 9pm after week one is complete. After this point, any players that were not drafted are considered free agents. Any team may acquire a free agent at any time during the year, provided they release a player to keep their rosters legal. Players listed as questionable or worse on the current injury report may be claimed as free agents, but they can not be placed on the IR until they have gone one full week not on the injury report or probable.

All free agent acquisitions are on a daily basis. There is NO TRANSACTIONS  permitted on Sunday or Monday of each week. This will allow for all teams to review the weekend stats, and also allow the most current standings to be used in case of multiple claims of a player. The cut off time for free agent moves is 9:00 PM each day. There is a limit of 3 free agent acquisitions per year at the following positions: QB, TE, K, DEF. Transactions to replace a player going on the IR, do not count towards the 3 transactions limit. If a team picks up a free agent and IR's a player, and then keeps the free agent acquired and releases that IR player when he is healthy, this does count as a free agent move.

In the event of a Thursday or Saturday game, any players involved in that early game, whether they are started or not, can not be released for a new player during that same week. (i.e. player started on Thursday, and then dropped on Friday for a new player). Once the early game is played, those players are locked out until the next transaction period on Tuesday, the same way players involved in the regular Sunday games are.

In the event that more than one team wishes to acquire the same free agent during the same period, priority will be determined on a rotating priority basis. The initial priority list will be set on Tuesday Sept. 13th based upon the reverse order of the standings from week #1. Once that initial priority list is set, when a free agent claim for a player/unit is made, the team that has made a claim and received a player/unit will drop to the #16 spot on the priority list. Teams will only drop to the bottom of the priority list on free agent acquisitions. Teams making a IR move will keep their spot in the priority list. If a team makes an IR move for a QB or TE and then keeps the free agent claimed when the IR player is healthy, the team is charged a free agent move. The priority list and the transaction log will be adjusted accordingly at the time the original IR player is released and the free agent kept. Priority is determined by which team is higher on the priority list. The priority list will not be reset at any point during the year, just continuing throughout the year. The priority list will appear on the transaction page on the website and updated regularly.

When teams make a claim to replace either a QB, TE, K or DEF that is on a bye week, they will not be dropped to the #16 spot on the priority list, as this is a mandatory transaction to maintain a complete roster. If there is multiple claims of a player/unit in an attempt to replace a bye week player/unit, the priority list will not be used. The reverse order of the standings will be used to determine priority for bye week replacement claims. Teams retain no rights to a bye week pickup once the week is completed.

Teams making a permanent transaction will have priority over teams making a bye week move only. Bye week player/unit claims will be processed on Saturday after the 9pm transaction deadline has passed. After week #13, all playoff teams will get priority over scrub bowl teams on free agent or waiver claims. The priority list will still be used, but split into two; one for playoff teams and one for scrub bowl teams. The playoff priority list seeding will carryover from the end of the regular season, it is not reset. Scrub Bowl team's claims will be processed on Saturday at 9pm after playoff team moves are processed, in the date order received, and then by priority list if necessary. Scrub Bowl teams do still retain their rights to the back up of an injured franchise player during the playoffs. They must exercise those rights by Friday as during the regular season.
 
If a team wishes to place a bid on more than one free agent or waiver wire player during any given claim period, the owner must rank the players in an order of preference. The league will then award the players in a draft like manner, with the highest ranked bidding team on the priority list getting their first choice of players then the next highest ranked team getting their choice, and so on.

Waiver Wire
When a player is released by a team he will be considered "on waivers". The cutoff day for a player to appear on that week's waiver wire is Wednesday. Players dropped on Thursday will appear on the following week's waiver wire. All players on waivers for the week will be processed at 9pm Friday. Players claimed from waivers on Friday will be eligible for line-ups that Sunday. The same rule for multiple claims applies for the waiver wire as for free agents. If a player goes unclaimed during the waiver period he will then be classified as a free agent. During a week that has Thursday games on the schedule, players involved in the Thursday games will clear waivers on Thursday at game time. Players not involved in Thursday games will clear waivers on Friday as normal. If a team wants to claim a player off the Friday waiver wire and Drop/IR a player that is playing in a Thursday game they may do so, but they must clearly state if the player involved in the Thursday game is to start or not in the event they do not get the waiver wire player claim. Once their intentions are submitted, they may not change it once the Thursday games begin. For example, you want to place Player X who plays Thursday on the IR, and replace him with someone who clears waivers Friday. You designate this move and state Player X will not be starting no matter what the outcome of the waiver claim is. The team is awarded the waiver claim or makes an alternative free agent move. The team can not under any circumstance on Friday change their mind and decide to start Player X, after his Thursday game has already been completed. During a week that has Thursday games, players that are dropped on Tuesday or Wednesday of that week will clear waivers on Tuesday of the following week.

When you acquire a player through free agency or waivers, you MUST retain him on your roster for that week's scheduled game. The only exceptions are in the following injury situations, 1) A player is acquired and then injured; 2) A player is activated off the IR and the team must drop a player; 3) A player is acquired for a player put on the IR. The injured player is activated for the weekend game, any player acquired that week may be dropped. A player may be claimed and then traded during the same week, but the traded player must remain on their new teams roster for the remainder of the week once the roster is balanced.

Injury List
There will be an unlimited injury list. As long as a player is listed as questionable, doubtful or out, that player can be placed on the injury list. Players listed as probable are not eligible for the IR. If you see a player get severely hurt, or it says he is injured in print, you can also place him on the injury list. If the Thursday injury report comes out and the player placed on the IR based upon available info is not listed as questionable or worse, the transaction will be cancelled. If a player is no longer on the NFL Injury report or listed as probable by the Sunday lineup deadline, the player must be activated or will be released.

If a player is cut by their NFL team, they are eligible for the IR. If the player resurfaces on another NFL team, teams will still retain the rights to that player.

Trades
The trading deadline will be 11:00 AM on Sunday of week #9. Trades are permitted at anytime until the trading deadline. Owners must have a complete and balanced line up at the conclusion of a trade. In the event of a "2 for 1" trade, owners must release and/or acquire free agents to fill any roster voids.

Fines
Fines will be issued for not reporting scores on time or for an incomplete lineup. An incomplete lineup occurs when a player on a bye week is started, or a player listed as out is started. A mulligan will be issued for the first offense and a $10 fine for all subsequent offenses. There will be a running total of fines listed on the standings page on the website. These fines will be deducted from any winnings a team may have, or must be paid prior to the draft if a team has no winnings. These fines will go to draft food, meeting room cost or will be added to the prize fund if necessary.

Draft Day Tidbits
During the course of the draft, if a team attempts to draft a player that has already been drafted by another team, they will get a mulligan for the first offense, and will forfeit the pick on any subsequent offenses.