2002 NFL II LEAGUE RULES
All questions, disputes and
interpretations of these rules subject to commissioner’s rulings.
All commissioner rulings
will be final.
Commish: Jeff Snyder Home 303-248-9259 Cell 720-353-9046 Work 303-426-6352
All new rules or
rule changes are in red.
The Season
The season will consist of 13 weeks of regular season play
beginning Thursday Sept. 5th, 2002. There will be 3 rounds of playoffs to
determine the league champion, followed by week #17 Champ vs
Champ match up with the other league champion.
The weekly team point totals will be ranked 1-16, with
the top 8 receiving a bonus win, and the bottom 8 receiving a bonus loss. In the event of a tie for the 8th and final spot in the
top 8, both teams will receive the bonus win.
The league will be divided into 2 conferences that will each have 2 divisions of 4 teams each, for a total of 16 teams. The participants in the playoffs will be the 4 division winners along with 2 wild card teams from each conference for a total of 8 teams that will participate in post season play.
The
Scoring
The scoring system is accessed by
clicking
here or through the main page of this website. This scoring system will be
used to determine the winner in each game played. Each owner
will be responsible for calculating the scores of not only his team, but also
for his opponents team. Scores are
due by 9pm Tuesday. As a part of the league you are expected to fulfill your obligation in reporting
the scores of the games. If any team does not report scores to the league on
time, you will be allowed one "mulligan". On the second violation,
your team will not be given credit for any points scored (team totals or
individual totals) for that time period. Your team will still receive wins and
losses for that week. In addition, a $10 fine will be issued against the team
owner. In the
event of a discrepancy in the scores, the commissioner will verify the scores
through the official stat service website, NFL.com
and the decision will be final. (If a score discrepancy occurs from the results
posted on the internet, the Commish will review multiple websites to determine
the most consistent and accurate score) For each series there will be a "home" and a
"visiting" team. The home team
will receive a 1/2 point "home field advantage" for each game of the
series and also on total points, solely for the
purpose of breaking any ties that may occur.
When looking at the QB stats for yardage thrown, look at the individual player stats, not the team net yards passing. Net yards includes yards loss by sacks. We will however use net yards for player rushing totals.
An offensive fumble recovery for a TD, regardless of who fumbles it, is worth 6 points for the player that recovered it.
If a player has a fumble lost, and it occurs during a special teams play, it does not count against the players stats as a -1 penalty.
When reporting your weekly scores to the Commissioner each week, teams are encouraged to compare scores with their opponent, and once the two teams agree on the scores, send a single scoring summary to the commissioner. With 16 teams in the league, it will severely delay the process of posting weekly results if all match-ups must have their scores reviewed. Excel files will be provided to assist in the process of reporting scores.
********A weekly report will be published each week during the season on the league web-site, updating the leagues standings and scores. If any owner notices a discrepancy in something that was published in the report, he will have one week in which to notify the league of the problem, after such time NO CHANGES will be made. This applies to scores of games, scores of players, to game results to side pot issues. After a period of one week, the results and published reports becomes OFFICIAL***************
The Teams/Rosters
The teams will consist of 10 players, distributed as follows:
(1) QB (2) RB (3) WR (1)
Optional (RB or WR) (1) TE (1) K
(1) Team Defense
Team defenses may be taken any time during the draft. Team defenses will be treated as any other individual player on a roster.
If a player is considered a H-Back, we will use him as a TE. If there is any questions in regards to a players position eligibility, please contact the Commish.
Teams must declare 1 player at the RB & WR positions to be a Franchise Player. All QB/TE/K's will be considered Franchise Players. Teams will have the rights to a players replacement in case of injury. If a franchise player is listed on the injury report, even as probable, his back up will be ineligible to be picked up by another team, as long as he is listed on the injury report. If the back-up/replacement is on another teams roster, you will have to seek another replacement. If the owner who has rights to the replacement player does not exercise their option on the player, any other team can claim the replacement player once he comes off the injury report. If a player is benched, you do not have rights to his replacement. If the back up is already on another team's roster before the franchise player gets hurt, this rule does not apply. Franchise players may be changed during the course of the season.
Rosters are frozen once they are submitted for the first week of post season play. In the event that a team can not submit a full lineup due to either injury or benching, whether it is a full benching or a greatly reduced role, teams will be allowed to make a change.
The Draft
The draft will consist of 10 rounds of 16 picks with teams picking in reverse order in even numbered rounds. Example: If you have the first pick in the first round, you will have the 32nd overall pick in the 2nd round. Draft position will be determined and will be posted on the website. You are permitted to make trades of your draft positions.
Line-ups
Lineup changes are due to the league by 9:00 PM Saturday. The "default lineup" for teams each week will be the previous week's lineup. (The only exception to this rule is week #1, when a full lineup is required to be submitted) Changes must be made to that default lineup by the required deadlines (i.e. Thursday if there is an early game) or the default lineup will be used for the current week if no changes are submitted. If there is a Thursday or Saturday game, teams will have until kick-off of that game to make any lineup changes with players/units involved in the Thursday or Saturday game. This does include both moving a player/unit to the starting position, as well as moving a player/unit to the bench in a non-starting role. The rest of the teams lineup changes may still be submitted by the Saturday night deadline.
Teams must also prioritize their back up RB/WR with a #1 and #2 designation. If the priority of back ups is not submitted with the lineup, teams will not get to use a back up if so required by a late injury. In the event that it is discovered that a player that is not listed on the Friday injury report on NFL.com (player is listed as questionable, doubtful or out, probable players do not count) is not going to play after lineups have been submitted on Saturday night, regardless of reason, you may make a lineup change. Please notify the Commish and your opponent of any late changes. If the player to be replaced is a QB, TE or K, you may replace them as long as it is prior to kick off of the first games on Sunday. If the player to be replaced is a RB or WR, you will be allowed to use your backup based upon the #1 or #2 designation. If the starter you are trying to replace plays even a single down in their game, the late change will not be allowed and the original starter will be used. If a team is forced to use a backup in place of an injured starter, they must still maintain a legal lineup. If a WR gets hurt, and their #1 priority sub is a RB, but they already have 2 RB's started, they must go to the #2 priority as teams can not have 3 RB's started. If the #2 sub is on a bye week, they will get no replacement for the injured starter.
NFL.com will be used to determine injury status, but due to possibility of inconsistency on that website it is will also be allowed to use other websites to determine injury status if NFL.com has not been updated. Other websites may also be used to determine injury status, but any discrepancies will be resolved by NFL.com or Commish decision based upon available information.
Starting line ups will consist of :
(1) QB (1) RB (2) WR (1)
Optional (RB or WR) (1) TE (1) K
(1) Team Defense
Only points scored by these players will be tabulated into the game results
Fees
There will be an entry fee of $175, $100
of which is due at the draft. The balance of $75 will be due no later
than October 3, 2002. In the event that the entry fee is not paid by the day of
the draft, your team will be restricted from making
any transactions until the entry fee is paid. The same goes for the balance, if
not paid in full by the deadline, your ability to make transactions will again
be put on hold.
*Entry Fee Breakdown: $2800 Entry Fees Collected
-$175 Commish Fee
-$15 Website Registration
-$65 Draft Supplies/Signature Football/Trophy Engraving
-$40 Hotel Room
-$80 Week #17 Champ vs Champ Game with other league
-$1975 Playoff Team Breakdown (8 Teams)
-$450 Side-Pot Winners
There will not be any charges for transactions during the year. This should help owners in keeping the best team on the field during the entire season, especially when the playoff spots may be in jeopardy.
Prize
Money
The total of all fees collected will be returned to the league in the form of
prize money. All Eight (8) of the playoff teams that qualify for the post season will share in the prize
money.
The prize money pay-out breakdown will be as follows:
1ST-$600 2ND-$400
3RD-$225 4TH-$200
5TH-$175 6TH-$150 7TH-$125
8TH-$100
Side Pots: $60-High Team Scoring Average $60-High Team Points $50-High Team Game
$50-High Player Game
$25-High QB for the Year $25-High RB for the Year
$25-High WR for the Year
$25-High TE for the Year $25-High K for the Year
$25-High DEF for the Year $20-Long
TD Throw for the Year
$20-Long TD Catch for the Year $20-Long TD Run for the Year
$20-Long
FG for the year
***All sidepots will concluded at the
end of the regular season***
Weekly Points Pool
The top 3 teams scores each week will receive the
following prize: 1st $15 2nd $10 3rd
$5
The bottom 3 teams will have to pay the following amounts: 16th $15
15th $10 14th $5
This will be a running total throughout the year and will be available on the
website. Payoffs will be at the following years draft. Any winnings or losses
from the prior year, would be the responsibility of the owner that incurred
them. If a team chooses not to come back to the league the following year, they
would receive any winnings they may have won, as well as must pay any losses
they may have had. If a team does not pay off any losses, they would not be
permitted to participate in ANY UAL Fantasy League until their debt is settled.
Post
Season Play
Each Division Winner and 2 wild card teams
from each conference qualify for the playoffs. In Round One the #1 seed will play the #4 in the first round, and the #2 seed will
play the #3 in each conference. In Round Two, the two winners in each conference
will play. In Round Three, the two conference champions will play for the league
championship. When determining final order of
finish, a wildcard team can never be ranked higher then a divisional winner,
regardless of the teams final record.
The "home-field advantage" will continue throughout the playoffs, with
the higher seeded team receiving the advantage.
Tie
Breakers
If at any time during the season a tie occurs with respect to records, the
league will use the same formula through out:
1) total team points (wins + top 8 finishes)
2) total wins
3) head to head
4) record within division (*only in the event of a tie between two teams in the
same division)
5) record within conference
6) points scored
7) points against
8) coin flip
Transactions
****All transactions should be e-mailed to the commissioner at ualcommish@attbi.com. If necessary, transactions may be called in to the commissioner at 303-248-9259.****
Free Agents
There will be no transactions after the draft, unless there is an injury
or a reason a player may not play until after week #1 is complete. The first
transaction day will be Tuesday night Sept. 10th at 9pm after week one is complete. After this
point, any players that were not drafted are considered free
agents. Any team may acquire a free agent at any time
during the year, provided they release a player that qualifies at the same
position as the acquired player. Players listed as questionable or worse on the
current injury report may not be claimed as free agents until they are no longer
on the injury list or probable.
All free agent acquisitions are on a daily basis. There is NO TRANSACTIONS permitted on Sunday or Monday of each week. This will allow for all teams to review the weekend stats, and also allow the most current standings to be used in case of multiple claims of a player. The cut off time for free agent moves is 9:00 PM each day. There is a limit of 3 free agent acquisitions per year at the following positions: QB, TE, K, DEF. Transactions to replace a player going on the IR, do not count towards the 3 transactions limit. If a team picks up a free agent and IR's a player, and then keeps the free agent acquired and releases that IR player when he is healthy, this does count as a free agent move.
In the event of a Thursday or Saturday game, any players involved in that early game, whether they are started or not, can not be released for a new player during that same week. (i.e. player started on Thursday, and then dropped on Friday for a new player). Once the early game is played, those players are locked out until the next transaction period on Tuesday, the same way players involved in the regular Sunday games are.
In the event that more than one team wishes to acquire the same free agent during the same period, priority will be determined on a rotating priority basis. The initial priority list will be set on Tuesday Sept. 10th based upon the reverse order of the standings from week #1. Once that initial priority list is set, when a free agent claim for a player/unit is made (either a IR move or dropping a player move), the team that has made a claim and received a player/unit will drop to the #16 spot on the priority list. Priority is determined by which team is higher on the priority list. The priority list will not be reset at any point during the year, just continuing throughout the year. The priority list will appear on the transaction page on the website and updated regularly.
When teams make a claim to replace either a QB, TE, K or DEF that is on a bye week, they will not be dropped to the #16 spot on the priority list, as this is a mandatory transaction to maintain a complete roster. If there is multiple claims of a player/unit in an attempt to replace a bye week player/unit, priority will still be determined by the current priority list.
Teams making a permanent transaction will have priority over teams making a bye week move only. Bye week player/unit claims will be processed on Saturday after the 9pm transaction deadline has passed.
After week #13, all playoff teams will
get priority over scrub bowl teams on free agent claims.
If a team wishes to place a bid on more than one free agent or waiver wire
player during any given claim period, the owner
must rank the players in an order of preference. The league will then award the
players in a draft like manner, with the highest
ranked bidding team on the priority list getting their first choice of players then the next
highest
ranked team getting their choice, and so on.
Waiver Wire
When a player is released by a team he will be considered "on waivers".
All players on waivers for the week will be processed
at 9pm Friday. Players claimed from waivers on Friday will be
eligible for line-ups that Sunday. The same rule for multiple claims applies for
the waiver wire as for free agents. If a player goes unclaimed during the waiver
period he will then be classified as a free agent.
When you acquire a player through free agency or waivers, you MUST retain him on your roster for that week's scheduled game (unless of injury, then the player can be replaced). A player may be claimed and then traded during the same week, but the traded player must remain on their new teams roster for the remainder of the week.
Injury List
There will be an unlimited injury list. As long as a player is listed as
questionable, doubtful or out, that player can be placed on the injury list.
Players listed as probable are not eligible for the IR, and must be activated if
injury status is changed to probable after being on the IR. If you see a player
get severely hurt, or it says he is injured in print, you can also place him on
the injury list. If the player is not in Friday's USA Today injury report, the
transaction will be cancelled. When a player is no longer listed on the injury
report, teams must activate or release the player.
If a player is cut by their NFL team,
and resurfaces on another NFL team, teams will still retain the rights to that
player.
Trades
Trades are permitted at anytime until the trading deadline. Owners must have
a complete and balanced line up at the conclusion of a trade. In the event of a
"2 for 1" trade, owners must release and/or acquire free agents to
fill any roster voids.
The trading deadline will be 9:00 PM on the Saturday prior to week #9.
Fines
Fines may be given during the year for various rules
violations. There will be a running
total of fines listed on the standings page on the website. These fines will be
deducted from any winnings a team may have, or must be paid prior to the draft
if a team has no winnings. These fines will go
to pre-draft party or hotel cost the following year.
If stats or lineups are submitted late, or if a team has an incomplete lineup due to off weeks, a $10 fine will be issued. Each team will receive one mulligan before a fine is issued. If a team has a player in their lineup that is listed as out on the injury report, teams will be issued a $10 fine for an incomplete lineup.
Draft Day
Tidbits
Mulligan
During the course of the draft, if a team drafts a player that has already
been drafted by another team the drafting team will
forfeit that draft pick. The League will allow one "mulligan" to be
used by each team for such an occasion. Each team, in effect, gets one
"screw-up". The forfeit rule will go into effect with the second
wrongful pick.
Refreshments
Food will be provided for the draft. The draft will be a BYOB function. Please bring your own coolers. Please bring a little extra for the draft monitor.